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pads:datasets [2012/07/05 12:27] gdangelopads:datasets [2014/09/26 04:01] (current) gdangelo
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-===== RuneScape dataset version 1.0, 2012/07/05 =====+===== RuneScape dataset version 1.1, 2012/12/10 =====
  
 ==== Download the dataset ==== ==== Download the dataset ====
  
-[[http://pads.cs.unibo.it/download/runescape-dataset.txt.gz|runescape-dataset.txt.gz]]+{{:pads:runescape-dataset.tar.gz|}}
  
 ==== Authors ==== ==== Authors ====
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 ==== How to cite ==== ==== How to cite ====
  
-If you use this dataset in a technical paper, please cite it as +If you use this dataset, please cite it as follows:
-follows:+
  
-//M. Marzolla, S. Ferretti, G. D'AngeloDynamic Resource Provisioning for Cloud-based Gaming Infrastructures, to appear in ACM Computers in Entertainment, ACM//+//Moreno Marzolla, Stefano Ferretti, and Gabriele D'Angelo. 2012. Dynamic resource provisioning for cloud-based gaming infrastructures. ACM Computers in Entertainment. 103, Article 4 (December 2012), 20 pages. DOI=10.1145/2381876.2381880 [[http://doi.acm.org/10.1145/2381876.2381880]]// 
 + 
 +For BibTeX, you can use the following block (courtesy [[http://dx.doi.org/10.1145/2381876.2381880|ACM Digital Library]])
  
 <code> <code>
-@misc+@article{Marzolla:2012:DRP:2381876.2381880, 
- author="Moreno Marzolla and Stefano Ferretti and Gabriele D'Angelo"+ author = {Marzolla, Moreno and Ferretti, Stefano and D'angelo, Gabriele}
- title="Dynamic Resource Provisioning for Cloud-based Gaming Infrastructures"+ title = {Dynamic resource provisioning for cloud-based gaming infrastructures}
- note="to appear in ACM Computers in Entertainment"+ journal {Comput. Entertain.}, 
 + issue_date = {November 2012}, 
 + volume = {10}, 
 + number = {3}, 
 + month = dec, 
 + year = {2012}, 
 + issn = {1544-3574}, 
 + pages = {4:1--4:20}, 
 + articleno = {4}, 
 + numpages = {20}, 
 + url = {http://doi.acm.org/10.1145/2381876.2381880}, 
 + doi = {10.1145/2381876.2381880}, 
 + acmid = {2381880}, 
 + publisher = {ACM}, 
 + address = {New York, NY, USA}, 
 + keywords = {Cloud computing, dynamic scalability, massively multiplayer online games, performance modeling},
 } }
 </code> </code>
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 ==== License ==== ==== License ====
  
-RuneScape dataset 1.by Moreno Marzolla, Stefano Ferretti, Gabriele +This RuneScape dataset version 1.by Moreno Marzolla, Stefano 
-D'Angelo, is licensed under a Creative Commons Attribution-ShareAlike +Ferretti, Gabriele D'Angelo, is made available under the Open 
-3.0 Unported License.+Data Commons Attribution License 1.0: 
 +[[http://opendatacommons.org/licenses/by/1.0/]]. 
 +See above for details on how to attribute this dataset.
  
 THIS DATA IS PROVIDED AS-IS, WITHOUT ANY WARRANTY. THE AUTHORS ARE NOT THIS DATA IS PROVIDED AS-IS, WITHOUT ANY WARRANTY. THE AUTHORS ARE NOT
 AFFILIATED WITH RUNESCAPE OR JAGEX LTD. AND MAKE NO CLAIM THAT THIS AFFILIATED WITH RUNESCAPE OR JAGEX LTD. AND MAKE NO CLAIM THAT THIS
 DATA IS CORRECT. DATA IS CORRECT.
 +
pads/datasets.1341491260.txt.gz · Last modified: 2012/07/05 12:27 by gdangelo

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