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pads:datasets [2012/07/05 10:04] – created gdangelopads:datasets [2014/09/26 04:01] (current) gdangelo
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-====== Datasets: TODO ======+====== Datasets ====== 
 + 
 + 
 +===== RuneScape dataset version 1.1, 2012/12/10 ===== 
 + 
 +==== Download the dataset ==== 
 + 
 +{{:pads:runescape-dataset.tar.gz|}} 
 + 
 +==== Authors ==== 
 + 
 +Moreno Marzolla <marzolla@cs.unibo.it>, Università di Bologna, Italy 
 + 
 +Stefano Ferretti <sferrett@cs.unibo.it>, Università di Bologna, Italy 
 + 
 +Gabriele D'Angelo <g.dangelo@unibo.it>, Università di Bologna, Italy 
 + 
 +==== Description ==== 
 + 
 +This dataset collects the number of players of the RuneScape MMOG 
 +during the period from 2011-05-04 to 2011-11-22. The data have been 
 +collected by fetching the page [[http://www.runescape.com/title.ws]] 
 +approximately every 2 minutes, and checking the number of players 
 +online as it appeared on that page. 
 + 
 +Note that, due to occasional network glitches, some measurements may 
 +have been missed (and do not appear on the dataset). 
 + 
 +The structure of the dataset is quite simple. There are three columns, 
 +separated by a single space. Columns 1 and 2 contain the timestamp in 
 +RFC 3339 format, as produced by the ''`date --rfc-3339="seconds"`'' UNIX 
 +command. The third column is the number of players online at that 
 +time. Pay attention to the daylight saving on october 30, 2011. 
 + 
 +The present dataset is available from [[http://pads.cs.unibo.it/]] 
 + 
 +==== How to cite ==== 
 + 
 +If you use this dataset, please cite it as follows: 
 + 
 +//Moreno Marzolla, Stefano Ferretti, and Gabriele D'Angelo. 2012. Dynamic resource provisioning for cloud-based gaming infrastructures. ACM Computers in Entertainment. 10, 3, Article 4 (December 2012), 20 pages. DOI=10.1145/2381876.2381880 [[http://doi.acm.org/10.1145/2381876.2381880]]// 
 + 
 +For BibTeX, you can use the following block (courtesy [[http://dx.doi.org/10.1145/2381876.2381880|ACM Digital Library]]) 
 + 
 +<code> 
 +@article{Marzolla:2012:DRP:2381876.2381880, 
 + author = {Marzolla, Moreno and Ferretti, Stefano and D'angelo, Gabriele}, 
 + title = {Dynamic resource provisioning for cloud-based gaming infrastructures}, 
 + journal = {Comput. Entertain.}, 
 + issue_date = {November 2012}, 
 + volume = {10}, 
 + number = {3}, 
 + month = dec, 
 + year = {2012}, 
 + issn = {1544-3574}, 
 + pages = {4:1--4:20}, 
 + articleno = {4}, 
 + numpages = {20}, 
 + url = {http://doi.acm.org/10.1145/2381876.2381880}, 
 + doi = {10.1145/2381876.2381880}, 
 + acmid = {2381880}, 
 + publisher = {ACM}, 
 + address = {New York, NY, USA}, 
 + keywords = {Cloud computing, dynamic scalability, massively multiplayer online games, performance modeling}, 
 +
 +</code> 
 + 
 +==== License ==== 
 + 
 +This RuneScape dataset version 1.1 by Moreno Marzolla, Stefano 
 +Ferretti, Gabriele D'Angelo, is made available under the Open 
 +Data Commons Attribution License 1.0: 
 +[[http://opendatacommons.org/licenses/by/1.0/]]. 
 +See above for details on how to attribute this dataset. 
 + 
 +THIS DATA IS PROVIDED AS-IS, WITHOUT ANY WARRANTY. THE AUTHORS ARE NOT 
 +AFFILIATED WITH RUNESCAPE OR JAGEX LTD. AND MAKE NO CLAIM THAT THIS 
 +DATA IS CORRECT. 
pads/datasets.1341482660.txt.gz · Last modified: 2012/07/05 10:04 by gdangelo

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