disio2011:accepted
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disio2011:accepted [2011/01/21 08:14] – gdangelo | disio2011:accepted [2011/01/21 08:18] (current) – gdangelo | ||
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* Mirko Suznjevic, Ivana Stupar and Maja Matijasevic. **Traffic modeling of different action categories in a MMORPG** | * Mirko Suznjevic, Ivana Stupar and Maja Matijasevic. **Traffic modeling of different action categories in a MMORPG** | ||
* Emanuele Carlini, Massimo Coppola and Laura Ricci. **Evaluating Compass Routing Based AOI-Cast by MOGs Mobility Models** | * Emanuele Carlini, Massimo Coppola and Laura Ricci. **Evaluating Compass Routing Based AOI-Cast by MOGs Mobility Models** | ||
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* Sebastian Bartholomäus, | * Sebastian Bartholomäus, | ||
* Jean Botev and Steffen Rothkugel. **FloRA - Flock-Based Resource Allocation for Decentralized Distributed Virtual Environments** | * Jean Botev and Steffen Rothkugel. **FloRA - Flock-Based Resource Allocation for Decentralized Distributed Virtual Environments** | ||
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* Emilio Ferrara, Salvatore Catanese, Francesco Pagano and Giacomo Fiumara. **Rendering of 3D Dynamic Virtual Environments** | * Emilio Ferrara, Salvatore Catanese, Francesco Pagano and Giacomo Fiumara. **Rendering of 3D Dynamic Virtual Environments** | ||
* Bart Craenen, Vinoth Suryanarayanan and Georgios Theodoropoulos. **A Middleware for Interfacing with Simulation Systems of Multi-Agent Models** | * Bart Craenen, Vinoth Suryanarayanan and Georgios Theodoropoulos. **A Middleware for Interfacing with Simulation Systems of Multi-Agent Models** | ||
- | | + | * Gabriele D' |
* Tobias Fritsch, Frederik Kerssenfischer and Julian Steinfeld. **Identification of professional players in an online community - A case study** | * Tobias Fritsch, Frederik Kerssenfischer and Julian Steinfeld. **Identification of professional players in an online community - A case study** | ||
* Marco Roccetti, Gustavo Marfia and Angelo Semeraro. **A Fast and Robust Gesture Recognition System for Exhibit Gaming Scenarios** | * Marco Roccetti, Gustavo Marfia and Angelo Semeraro. **A Fast and Robust Gesture Recognition System for Exhibit Gaming Scenarios** |
disio2011/accepted.txt · Last modified: 2011/01/21 08:18 by gdangelo