disio2010:index
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====== DIstributed SImulation & Online gaming (DISIO) ====== | ====== DIstributed SImulation & Online gaming (DISIO) ====== | ||
+ | {{torremolinos.jpg}} | ||
- | ===== Workshop description | + | <fs 1.4em> |
+ | \\ | ||
+ | \\ | ||
+ | **DISIO 2010** is a ICST/ | ||
+ | |||
+ | ===== Workshop description ===== | ||
The Distributed simulation, Online games and Digital Virtual Environments (DVEs) fields are gaining more and more importance, both in academia and industry, but are often seen as different topics with a very limited amount of interrelation and cross-pollination. Despite this, given their distributed nature, they share a large amount of problems and issues (e.g. efficient delivery of updates, synchronization, | The Distributed simulation, Online games and Digital Virtual Environments (DVEs) fields are gaining more and more importance, both in academia and industry, but are often seen as different topics with a very limited amount of interrelation and cross-pollination. Despite this, given their distributed nature, they share a large amount of problems and issues (e.g. efficient delivery of updates, synchronization, |
disio2010/index.txt · Last modified: 2010/11/23 11:37 by gdangelo