disio2011:index
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| + | ====== Important News ====== | ||
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| + | * **<fc # | ||
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| ====== DIstributed SImulation & Online gaming (DISIO) ====== | ====== DIstributed SImulation & Online gaming (DISIO) ====== | ||
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| **DISIO 2011** is the second edition of the ICST/ | **DISIO 2011** is the second edition of the ICST/ | ||
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| + | <fc # | ||
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| + | ===== News and updates ===== | ||
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| + | * **The technical program has been published, please refer to** [[disio2011: | ||
| + | * **The list of accepted papers has been published, please refer to** [[disio2011: | ||
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| + | ---- | ||
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| + | {{ : | ||
| ===== Workshop description ===== | ===== Workshop description ===== | ||
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| * Cheating avoidance, security and availability | * Cheating avoidance, security and availability | ||
| * Context-aware solutions for the support of DVE | * Context-aware solutions for the support of DVE | ||
| + | * Cloud-based gaming infrastructures | ||
| * **Distributed Simulation Techniques and Methodologies**: | * **Distributed Simulation Techniques and Methodologies**: | ||
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