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disio2010:callpapers [2009/09/02 09:47] gdangelodisio2010:callpapers [2009/09/07 11:59] gdangelo
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         * Publish/subscribe mechanisms         * Publish/subscribe mechanisms
         * Usage of existing middlewares for the implementation of games         * Usage of existing middlewares for the implementation of games
-        * RTI IEEE 1516 
         * High Level Architecture (IEEE 1516)         * High Level Architecture (IEEE 1516)
         * Open standards         * Open standards
disio2010/callpapers.txt · Last modified: 2009/12/15 07:50 by gdangelo

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