disio2010:index
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+ | ====== Important News ====== | ||
+ | |||
+ | * **<fc # | ||
+ | * **The workshop proceedings are now available in the [[http:// | ||
+ | |||
====== DIstributed SImulation & Online gaming (DISIO) ====== | ====== DIstributed SImulation & Online gaming (DISIO) ====== | ||
- | Torremolinos, | + | {{torremolinos.jpg}} |
+ | |||
+ | <fs 1.4em>Torremolinos, | ||
+ | \\ | ||
\\ | \\ | ||
- | DISIO 2010 is a workshop that aims to bring together **Distributed Simulation**, | + | **DISIO 2010** is a ICST/ |
- | ===== Workshop description | + | ===== Workshop description ===== |
The Distributed simulation, Online games and Digital Virtual Environments (DVEs) fields are gaining more and more importance, both in academia and industry, but are often seen as different topics with a very limited amount of interrelation and cross-pollination. Despite this, given their distributed nature, they share a large amount of problems and issues (e.g. efficient delivery of updates, synchronization, | The Distributed simulation, Online games and Digital Virtual Environments (DVEs) fields are gaining more and more importance, both in academia and industry, but are often seen as different topics with a very limited amount of interrelation and cross-pollination. Despite this, given their distributed nature, they share a large amount of problems and issues (e.g. efficient delivery of updates, synchronization, |
disio2010/index.1248334518.txt.gz · Last modified: 2009/07/23 07:35 by gdangelo